Fixing extra clicks on a Razer Copperhead mouse
Many people are complaining that thier Razer Copperhead mouse will click more times than one with each button press. Here's how to repair one possible cause.
SMD Collision Mesh Tool
Download the SMD Collision Mesh Prep Tool for 3D Studio Max and learn how to use it.
Wall Worm Model Tools
Easily send your models from 3ds Max to the Valve Source Game Engine
I've written a new MAXScript to help automate sending models from 3ds Max to the Valve Source Game Engine.
Orangebox Breaks Some Custom Maps
After Valve updated Counter-Strike Source to Orangebox, many custom maps have missing textures. Even worse, some maps now even crash CS. Here is what I did to fix de_tension.
Making a Collision Model
A brief tutorial on making a collision model (aka collision mesh) for Valve Source games. The tutorial is for making models in 3D Studio Max.
New CS:Source Map de_tension
My return to mapping is official with the remake of de_tension for CS:Source. This new map includes a novel mapping technique developed by Andrew Penry and myself called Dynamic Mapping.
August 27, 2010 Newsletter
August 27, 2010 Newsletter with a review of Convexity, a game level builder plug-in for 3D Studio Max.
Wall Worm Auto Material
Wall Worm Auto Material is a 3ds Max script that automatically applies materials to newly created objects in 3ds Max.
The Cheating Mentality
Essay about cheating in online games, using hacks in multiplayer games.