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Mouse Pad

Posted on Mar 17, 2005 | Last Updated Nov 8, 2011

Corded mouse hits on cordless mouse at her pad.

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mouse pad cartoon

Fixing extra clicks on a Razer Copperhead mouse

Posted on Nov 4, 2009 | Last Updated Jun 9, 2010

Many people are complaining that thier Razer Copperhead mouse will click more times than one with each button press. Here's how to repair one possible cause.

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Razer Copperhead mouse, repair, DIY

SMD Collision Mesh Tool

Posted on May 12, 2009 | Last Updated May 1, 2013

Download the SMD Collision Mesh Prep Tool for 3D Studio Max and learn how to use it.

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smd, collisionmodel, collision mesh, texture, smoothing group, valve, 3ds, 3d studio max, maxscript, macroscript, plugin, hull, tool

Wall Worm Model Tools

Easily send your models from 3ds Max to the Valve Source Game Engine
Posted on Nov 18, 2010 | Last Updated Jan 14, 2023

I've written a new MAXScript to help automate sending models from 3ds Max to the Valve Source Game Engine.

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3ds max, source, smd, export

Orangebox Breaks Some Custom Maps

Posted on Aug 24, 2010 | Last Updated Nov 12, 2011

After Valve updated Counter-Strike Source to Orangebox, many custom maps have missing textures. Even worse, some maps now even crash CS. Here is what I did to fix de_tension.

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custom, map, crash, cs, hard fault

Making a Collision Model

Posted on Jul 3, 2009 | Last Updated Nov 12, 2011

A brief tutorial on making a collision model (aka collision mesh) for Valve Source games. The tutorial is for making models in 3D Studio Max.

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collision, model, collision mesh, 3ds

New CS:Source Map de_tension

Posted on Nov 16, 2009 | Last Updated Nov 12, 2011
de_tension wooden bridgede_tension waterfall mistde_tension campsitede_tension crystal tunnelsde_tension bombsite Bde_tension campsitede_tension wooden bridgede_tension two bridges

My return to mapping is official with the remake of de_tension for CS:Source. This new map includes a novel mapping technique developed by Andrew Penry and myself called Dynamic Mapping.

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cs map, custom source map, counter-strike, new, ww, ww_, wallworm

August 27, 2010 Newsletter

Posted on Aug 26, 2010 | Last Updated Nov 12, 2011
de_sacrilegede_sacrilege wipConvexity being used on de_sacrilegeMantis Cluster

August 27, 2010 Newsletter with a review of Convexity, a game level builder plug-in for 3D Studio Max.

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Wall Worm Auto Material

Posted on Aug 27, 2013 | Last Updated Oct 23, 2020

Wall Worm Auto Material is a 3ds Max script that automatically applies materials to newly created objects in 3ds Max.

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3ds max, maxscript, material

The Cheating Mentality

Posted on Dec 14, 2005 | Last Updated Dec 23, 2012

Essay about cheating in online games, using hacks in multiplayer games.

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online gaming, hacking, hacks, cheats, cheating, psychology
Wall Worm plugins and scripts for 3ds Max