August 27, 2010 Newsletter
August 27, 2010 Newsletter with a review of Convexity, a game level builder plug-in for 3D Studio Max.
Max 2010 Particle Flow Presets
When you install 3D Studio Max 2010, it does not automatically install any Particle Flow Presets. They are available in the Samples DVD that ships with Max. Here is how to install them.
Overly Dark Render Problem in 3DS Max 2009
Fix to dark render problem in 3ds Max 2009 where render looks fine in preview render window but not the final output file.
SMD Collision Mesh Tool
Download the SMD Collision Mesh Prep Tool for 3D Studio Max and learn how to use it.
A video tutorial on using the Viewport Canvas tool in 3D Studio Max 2010. The video demonstrates painting directly onto geometry as well as using 3rd party paint applications such as Photoshop and Corel PHOTO-PAINT.
Strauss Shader bug in Render To Texture
You cannot use a material using the Strauss Shader when trying to output to the diffuse map with Render To Texture in 3DS Max 2010.
Game resources - designs and downloads.
August 12, 2007 Newsletter
August 12, 2007 Newsletter including a new Hidden Map and wildlife photos.