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August 23, 2004

Posted on Aug 22, 2004 | Last Updated Nov 7, 2011

August 23, 2004

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august 23, 2004

Wall Worm Model Tools

Easily send your models from 3ds Max to the Valve Source Game Engine
Posted on Nov 18, 2010 | Last Updated Jan 14, 2023

I've written a new MAXScript to help automate sending models from 3ds Max to the Valve Source Game Engine.

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3ds max, source, smd, export

Scorpions release new albums

Posted on Aug 15, 2004 | Last Updated Nov 7, 2011

August 16, 2004 newsletter with comments on new Scorpions CDs.

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scorpions rock music albums, august 16 newsletter

Wall Worm Auto Material

Posted on Aug 27, 2013 | Last Updated Oct 23, 2020

Wall Worm Auto Material is a 3ds Max script that automatically applies materials to newly created objects in 3ds Max.

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3ds max, maxscript, material

2013 in Review

Posted on Feb 26, 2014 | Last Updated Jan 16, 2023

Newsletter about 2013, including various losses in our family and other news.

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2013, loss, death, dad, dog, opportunities

Settlers of Catan

Posted on Jul 14, 2005 | Last Updated Nov 8, 2011

Settlers of Catan board game is a popular favorite among gamers.

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settlers of catan, board game

Making a Collision Model

Posted on Jul 3, 2009 | Last Updated Nov 12, 2011

A brief tutorial on making a collision model (aka collision mesh) for Valve Source games. The tutorial is for making models in 3D Studio Max.

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collision, model, collision mesh, 3ds

Flash and Flex Tips

Posted on Jun 4, 2003 | Last Updated Nov 19, 2011

Information and tips on various topics relating to Flex, Flash Builder and ActionScript 3 (AS3).

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MAXScript

Posted on May 30, 2012 | Last Updated Jul 29, 2013

MAXScript is the scripting language of 3ds Max. I have become very experienced in using it to solve problems and build tools in 3ds Max.

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MAXScript, 3ds max
Wall Worm plugins and scripts for 3ds Max