Max 2010 Particle Flow Presets
When you install 3D Studio Max 2010, it does not automatically install any Particle Flow Presets. They are available in the Samples DVD that ships with Max. Here is how to install them.
Viewport Canvas
A video tutorial on using the Viewport Canvas tool in 3D Studio Max 2010. The video demonstrates painting directly onto geometry as well as using 3rd party paint applications such as Photoshop and Corel PHOTO-PAINT.
Sprite Tools
Sprite Tools is a free MAXScript for working with Sprites in 3ds Max. It can create sprite cards from animated textures or convert sprite sheets into animated textures.
Wall Worm Auto Material
Wall Worm Auto Material is a 3ds Max script that automatically applies materials to newly created objects in 3ds Max.
Copy and Paste Object Properties in 3ds Max
MAXScript for copying properties from one object to multiple other objects.
New CS:Source Map de_tension








My return to mapping is official with the remake of de_tension for CS:Source. This new map includes a novel mapping technique developed by Andrew Penry and myself called Dynamic Mapping.
Selecting a Percentage of a Collection Randomly in MAXScript
Example MAXscript for collecting random subsets of an array based on a percentage.
Dealing with Readblock Character Limit in MAXScript
MAXScript function to circumvent the limitations in MemStream.ReadBlock() that has a character limit of 5120 characters.
August 27, 2010 Newsletter




August 27, 2010 Newsletter with a review of Convexity, a game level builder plug-in for 3D Studio Max.