Autodesk Moving to Rental-Only for Software
How a company made for artists is pushing a policy that promotes more starving artists instead of thriving artists
Autodesk is now making plans to stop selling perpetual licenses and move all future business to a rental-only model.
Making a Collision Model
A brief tutorial on making a collision model (aka collision mesh) for Valve Source games. The tutorial is for making models in 3D Studio Max.
Software Activation, Licensing and Piracy
The problem with software activation systems in the Internet Age and the inflated claims that piracy costs billions of dollars a year.
It's Time for Artists to Send a Message
Critical discussion on software companies fleecing artists and consumers.
Moving to Montreal
I took a job in Montreal to work as a Product Owner for 3ds Max.
Where are you now?
A poem on emotional fatigue and self-doubt.
The Hurry-Stop Syndrome
This editorial was the last Chalkboard editorial Shawn Olson wrote for the Columbus Messenger.
Changes for WallWorm
The WallWorm Counter-Strike Server is soon moving to a new server and IP address.
Look to Tomorrow
Poem on using the past as a tool to guide tomorrow.
Shawn Michael Olson is a technical artists and photojournalist in Central Ohio. He owns Wall Worm, Webonizer and the Artistic Network.