A free MAXScript utility to combine mutliple materials and maps into single output materials and maps.
Overly Dark Render Problem in 3DS Max 2009
Fix to dark render problem in 3ds Max 2009 where render looks fine in preview render window but not the final output file.
Strauss Shader bug in Render To Texture
You cannot use a material using the Strauss Shader when trying to output to the diffuse map with Render To Texture in 3DS Max 2010.
Wall Worm Auto Material
Wall Worm Auto Material is a 3ds Max script that automatically applies materials to newly created objects in 3ds Max.
Orangebox Breaks Some Custom Maps
After Valve updated Counter-Strike Source to Orangebox, many custom maps have missing textures. Even worse, some maps now even crash CS. Here is what I did to fix de_tension.
New Counter-Strike Maps
New custom CS maps are here -- de_stonerhenge and de_welfare_square.
Quick Parent Link MAXScript
Pick a hierarchy a little faster
MAXScript function to quickly pick parent/child chains (hierarchies) of objects in 3ds Max. Works a little more efficiently than the native Select and Link function in 3ds Max.
Sprite Tools is a free MAXScript for working with Sprites in 3ds Max. It can create sprite cards from animated textures or convert sprite sheets into animated textures.
Selecting a Percentage of a Collection Randomly in MAXScript
Example MAXscript for collecting random subsets of an array based on a percentage.