Posted on Aug 8, 2012 | Last Updated Jun 2, 2020
A free MAXScript utility to combine mutliple materials and maps into single output materials and maps.
maxscript, materials, render, composity, free
Posted on Nov 21, 2008 | Last Updated Sep 4, 2012
Fix to dark render problem in 3ds Max 2009 where render looks fine in preview render window but not the final output file.
3d, 3ds max, 3d studio, 2009, render, dark, 2010, 2011, 2012, 2013
Posted on Jun 7, 2009 | Last Updated Nov 12, 2011
You cannot use a material using the Strauss Shader when trying to output to the diffuse map with Render To Texture in 3DS Max 2010.
3ds max 2010, strauss, render to texture, bake
Posted on Aug 24, 2010 | Last Updated Nov 12, 2011
After Valve updated Counter-Strike Source to Orangebox, many custom maps have missing textures. Even worse, some maps now even crash CS. Here is what I did to fix de_tension.
custom, map, crash, cs, hard fault
Pick a hierarchy a little faster
Posted on May 27, 2012 | Last Updated May 29, 2022
MAXScript function to quickly pick parent/child chains (hierarchies) of objects in 3ds Max. Works a little more efficiently than the native Select and Link function in 3ds Max.
quick link, maxscript, parent, child, hierarchy, maxscript, macroscript, macro, 3ds, 3ds max
Posted on Feb 25, 2013 | Last Updated Mar 7, 2020
Sprite Tools is a free MAXScript for working with Sprites in 3ds Max. It can create sprite cards from animated textures or convert sprite sheets into animated textures.
sprite, maxscript, 3ds max