Posted on May 12, 2009 | Last Updated May 1, 2013
Download the SMD Collision Mesh Prep Tool for 3D Studio Max and learn how to use it.
smd, collisionmodel, collision mesh, texture, smoothing group, valve, 3ds, 3d studio max, maxscript, macroscript, plugin, hull, tool
Posted on Jun 7, 2009 | Last Updated Nov 12, 2011
You cannot use a material using the Strauss Shader when trying to output to the diffuse map with Render To Texture in 3DS Max 2010.
3ds max 2010, strauss, render to texture, bake
Posted on Aug 13, 2013 | Last Updated Aug 13, 2013
PHP 5.4 introduced traits. Traits are in many ways like code-assisted copy and paste. They are ways to mix code into a class without inheritance. But what are they good for? When should they be used?
PHP 5.4, trait, interface, abstract, oop