Download the SMD Collision Mesh Prep Tool for 3D Studio Max and learn how to use it.
This is a video tutorial on how to create custom nibs in Corel PHOTO-PAINT. This example uses Corel PHOTO-PAINT X4 but applies to older versions as well.
When you install 3D Studio Max 2010, it does not automatically install any Particle Flow Presets. They are available in the Samples DVD that ships with Max. Here is how to install them.
MAXScript function to circumvent the limitations in MemStream.ReadBlock() that has a character limit of 5120 characters.
My return to mapping is official with the remake of de_tension for CS:Source. This new map includes a novel mapping technique developed by Andrew Penry and myself called Dynamic Mapping.
After Valve updated Counter-Strike Source to Orangebox, many custom maps have missing textures. Even worse, some maps now even crash CS. Here is what I did to fix de_tension.
A video tutorial on using the Viewport Canvas tool in 3D Studio Max 2010. The video demonstrates painting directly onto geometry as well as using 3rd party paint applications such as Photoshop and Corel PHOTO-PAINT.