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De_Weldonsquare-- Counter-Strike Map

Posted on Jan 14, 2003 | Last Updated Oct 30, 2011

A custom Counter-Strike map by Shawn Olson.

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de_weldonsquare, custom counter-strike map, weldon square shawn olson

DE_DIZZY - Counter-Strike Map

Posted on Jul 18, 2005 | Last Updated Nov 8, 2011

DE_DIZZY is a custom bomb map for Counter-Strike.

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de_dizzy, dizzy, cs maps, counterstrike, cstrike, custom counter-strike map, cs1.6

Making a Collision Model

Posted on Jul 3, 2009 | Last Updated Nov 12, 2011

A brief tutorial on making a collision model (aka collision mesh) for Valve Source games. The tutorial is for making models in 3D Studio Max.

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collision, model, collision mesh, 3ds

Site Terms & Conditions

Posted on Jul 4, 2004 | Last Updated Nov 5, 2011

Basic terms and conditions for using the Shawn Olson Artistic Network.

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terms conditions

March 7, 2008 Newsletter

Posted on Mar 6, 2008 | Last Updated Nov 12, 2011
Amazing Challenge PromoMisty MorningRyan Cox

March 7, 2008 Newsletter, including information about recent web development by Shawn Olson. Links to projects and friend sites.

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March 7, 2008 Newsletter

Google Page Rank Woes

Posted on Oct 27, 2007 | Last Updated Nov 11, 2011

Google has sliced and diced the page rank of many websites, including this one.

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page rank, google, change, cuts, october 2007

August 12, 2007 Newsletter

Posted on Aug 11, 2007 | Last Updated Nov 11, 2011

August 12, 2007 Newsletter including a new Hidden Map and wildlife photos.

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August 12, 2007 Newsletter

Wolf Photos

Posted on Oct 7, 2006 | Last Updated Nov 10, 2011
Timber Wolf by Pumpkin

Photos and video of wolves at the Columbus Zoo, including the Timber Wolf and Mexican Wolf.

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wolf photos, wolves, timber, mexican, wild dogs

Cringe Photos

Posted on Jun 4, 2003 | Last Updated Nov 6, 2013

Photographs of Columbus rock band Cringe, including interviews, live concerts, promo shots and practice photos. This is the largest online collection of Cringe photos.

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The Dreaded -1.#IND

Posted on Jun 5, 2015 | Last Updated Jun 5, 2015

A solution for DOT products of two normals that result in -1.#IND when passed to acos().

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maxscript, geometry, trigonometry, -1.#IND
Wall Worm plugins and scripts for 3ds Max