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Minolta Dimage 7 Power Problem Solved

Posted on Apr 25, 2006 | Last Updated Nov 9, 2011

When your Minolta Dimage 7 turns off randomly, try scrubbing its battery contacts with a pencil.

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minolta dimage 7, power outtage, battery problem, turns off randomly

Wall Worm Auto Material

Posted on Aug 27, 2013 | Last Updated Oct 23, 2020

Wall Worm Auto Material is a 3ds Max script that automatically applies materials to newly created objects in 3ds Max.

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3ds max, maxscript, material

The Cringe evolution is nigh

Posted on Mar 8, 2003 | Last Updated Oct 31, 2011
Butch - CringeMat Marcum | Cringe

Cringe was in the studio on March 8, 2003 to prepare for the release of the new album.

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cringe music studio band photos, john schwab studios, mat marcum, tom clin

Strauss Shader bug in Render To Texture

Posted on Jun 7, 2009 | Last Updated Nov 12, 2011

You cannot use a material using the Strauss Shader when trying to output to the diffuse map with Render To Texture in 3DS Max 2010.

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3ds max 2010, strauss, render to texture, bake

August 27, 2010 Newsletter

Posted on Aug 26, 2010 | Last Updated Nov 12, 2011
de_sacrilegede_sacrilege wipConvexity being used on de_sacrilegeMantis Cluster

August 27, 2010 Newsletter with a review of Convexity, a game level builder plug-in for 3D Studio Max.

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Software Activation, Licensing and Piracy

Posted on Nov 10, 2009 | Last Updated May 15, 2013

The problem with software activation systems in the Internet Age and the inflated claims that piracy costs billions of dollars a year.

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software, piracy, activation, license, internet, society, business

UseMaps Crash IE When Changed

Posted on Mar 30, 2008 | Last Updated Nov 12, 2011

Dynamically changing an image's usemap property can cause Internet Explorer to crash completely. Here is a solution to changing usemaps with JavaScript.

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image maps, usemaps, use maps, dynamic, ie7, ie, internet explorer, javascript

2006 is Here

Posted on Jan 1, 2006 | Last Updated Nov 9, 2011

First newsletter for 2006

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2006 newsletter

Making a Collision Model

Posted on Jul 3, 2009 | Last Updated Nov 12, 2011

A brief tutorial on making a collision model (aka collision mesh) for Valve Source games. The tutorial is for making models in 3D Studio Max.

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collision, model, collision mesh, 3ds

Using Object Layers

Posted on Aug 9, 2004 | Last Updated Nov 7, 2011

Tutorial on using object layers to add depth and creative possibilities to graphic projects.

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object layers, graphic design, tutorial, corel photopaint
Wall Worm plugins and scripts for 3ds Max