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Right-Click Problem in 3DS Max when using Camtasia

Posted on Jul 3, 2009 | Last Updated Nov 12, 2011

Here is a solution for the right-click quad menu flickering and disappearing in 3D Studio Max when recording with Camtasia.

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3ds, camtasia, right-click, menu, flicker

Updating Custom Attributes to use AttribID

Posted on Jan 22, 2017 | Last Updated Jan 25, 2017

Discussion on using attribID in custom attributes inside 3ds Max, including pros, cons and solutions.

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custom attributes, 3ds max, maxscript, attribID, managing

3ds Max

Posted on May 30, 2012 | Last Updated May 15, 2015

Tools, scripts and tutorials on using 3ds Max.

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3ds max, 3d, design, maxscript, scripts, tutorials

Wall Worm Auto Material

Posted on Aug 27, 2013 | Last Updated Aug 27, 2013

Wall Worm Auto Material is a 3ds Max script that automatically applies materials to newly created objects in 3ds Max.

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3ds max, maxscript, material

Copy and Paste Object Properties in 3ds Max

Posted on Nov 19, 2014 | Last Updated Nov 19, 2014

MAXScript for copying properties from one object to multiple other objects.

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maxscript, copy, paste, property

Overly Dark Render Problem in 3DS Max 2009

Posted on Nov 21, 2008 | Last Updated Sep 4, 2012

Fix to dark render problem in 3ds Max 2009 where render looks fine in preview render window but not the final output file.

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3d, 3ds max, 3d studio, 2009, render, dark, 2010, 2011, 2012, 2013

Max 2010 Particle Flow Presets

Posted on Mar 6, 2010 | Last Updated Nov 12, 2011

When you install 3D Studio Max 2010, it does not automatically install any Particle Flow Presets. They are available in the Samples DVD that ships with Max. Here is how to install them.

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3ds max, particle flow, presets, studio

Sprite Tools

Posted on Feb 25, 2013 | Last Updated Nov 29, 2013

Sprite Tools is a free MAXScript for working with Sprites in 3ds Max. It can create sprite cards from animated textures or convert sprite sheets into animated textures.

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sprite, maxscript, 3ds max

MAXScript

Posted on May 30, 2012 | Last Updated Jul 29, 2013

MAXScript is the scripting language of 3ds Max. I have become very experienced in using it to solve problems and build tools in 3ds Max.

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MAXScript, 3ds max

Strauss Shader bug in Render To Texture

Posted on Jun 7, 2009 | Last Updated Nov 12, 2011

You cannot use a material using the Strauss Shader when trying to output to the diffuse map with Render To Texture in 3DS Max 2010.

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3ds max 2010, strauss, render to texture, bake
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