Posted on Dec 7, 2011 | Last Updated Dec 7, 2011
Steps on making a tileable texture from a photo inside 3ds Max. Includes step-by-step instructions along with a video tutorial.
tile, tileable, seamless, texture, photo, bitmap, 3ds max, viewport canvas
Easily send your models from 3ds Max to the Valve Source Game Engine
Posted on Nov 18, 2010 | Last Updated May 15, 2015
I've written a new MAXScript to help automate sending models from 3ds Max to the Valve Source Game Engine.
3ds max, source, smd, export