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Making a Collision Model

Posted on Jul 3, 2009 | Last Updated Nov 12, 2011

A brief tutorial on making a collision model (aka collision mesh) for Valve Source games. The tutorial is for making models in 3D Studio Max.

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collision, model, collision mesh, 3ds

SMD Collision Mesh Tool

Posted on May 12, 2009 | Last Updated May 1, 2013

Download the SMD Collision Mesh Prep Tool for 3D Studio Max and learn how to use it.

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smd, collisionmodel, collision mesh, texture, smoothing group, valve, 3ds, 3d studio max, maxscript, macroscript, plugin, hull, tool

Collision Models

Posted on Jun 4, 2003 | Last Updated Nov 19, 2011

Articles on making a collision hull for the Source Game Engine with 3ds Max.

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Wall Worm Model Tools

Easily send your models from 3ds Max to the Valve Source Game Engine
Posted on Nov 18, 2010 | Last Updated May 15, 2015

I've written a new MAXScript to help automate sending models from 3ds Max to the Valve Source Game Engine.

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3ds max, source, smd, export

Autodesk Moving to Rental-Only for Software

How a company made for artists is pushing a policy that promotes more starving artists instead of thriving artists
Posted on Oct 13, 2014 | Last Updated Oct 13, 2014

Autodesk is now making plans to stop selling perpetual licenses and move all future business to a rental-only model.

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software, sales, consumer, license, perpetual, rental

3ds Max

Posted on May 30, 2012 | Last Updated May 15, 2015

Tools, scripts and tutorials on using 3ds Max.

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3ds max, 3d, design, maxscript, scripts, tutorials

Updating Custom Attributes to use AttribID

Posted on Jan 22, 2017 | Last Updated Jan 25, 2017

Discussion on using attribID in custom attributes inside 3ds Max, including pros, cons and solutions.

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custom attributes, 3ds max, maxscript, attribID, managing

Right-Click Problem in 3DS Max when using Camtasia

Posted on Jul 3, 2009 | Last Updated Nov 12, 2011

Here is a solution for the right-click quad menu flickering and disappearing in 3D Studio Max when recording with Camtasia.

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3ds, camtasia, right-click, menu, flicker

Creating a Tileable Texture from a Photo

Posted on Dec 7, 2011 | Last Updated Dec 7, 2011

Steps on making a tileable texture from a photo inside 3ds Max. Includes step-by-step instructions along with a video tutorial.

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tile, tileable, seamless, texture, photo, bitmap, 3ds max, viewport canvas

August 27, 2010 Newsletter

Posted on Aug 26, 2010 | Last Updated Nov 12, 2011
de_sacrilegede_sacrilege wipConvexity being used on de_sacrilegeMantis Cluster

August 27, 2010 Newsletter with a review of Convexity, a game level builder plug-in for 3D Studio Max.

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Angry Teapot Level Design Awards