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January, 2011 Newsletter

Posted on Jan 9, 2011 | Last Updated Jul 27, 2013
Brain MazeSanta's Meal to Slay For

Newsletter from Shawn Olson on January 10, 2011.

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newsletter

3ds Max

Posted on May 30, 2012 | Last Updated May 15, 2015

Tools, scripts and tutorials on using 3ds Max.

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3ds max, 3d, design, maxscript, scripts, tutorials

June 15, 2009 Newsletter

Posted on Jun 14, 2009 | Last Updated Nov 12, 2011
Jack Buckingham

Newsletter including the retirement of Jack Buckingham. Discussion on teachers.

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June 28, 2006 Newsletter

Posted on Jun 27, 2006 | Last Updated Nov 9, 2011
Salamander Tadpole PhotoToad Photo

June 28, 2006 Newsletter.

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June 28, 2006 Newsletter

Orangebox Breaks Some Custom Maps

Posted on Aug 24, 2010 | Last Updated Nov 12, 2011

After Valve updated Counter-Strike Source to Orangebox, many custom maps have missing textures. Even worse, some maps now even crash CS. Here is what I did to fix de_tension.

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custom, map, crash, cs, hard fault

April 2007 Print Newsletter

Posted on Apr 23, 2007 | Last Updated Nov 11, 2011

The April 2007 Newsletter includes two articles by Shawn Olson and one essay by John Dalmas. Also some cartoons.

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newsletter

Roger Cornwall

Posted on Jun 29, 2011 | Last Updated Jun 29, 2011
Roger Cornwall, design, radiation, visual

Configure Half-Life 2 to use Madcatz Panther XL Joystick

Posted on Jan 9, 2005 | Last Updated Nov 8, 2011

Madcatz Panther XL resources for playing Counter-Strike and Half-Life 2 with Panther XL on Win XP..

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panther xl resource, windows xp, joystick, steam userconfig

MAXScript

Posted on May 30, 2012 | Last Updated Jul 29, 2013

MAXScript is the scripting language of 3ds Max. I have become very experienced in using it to solve problems and build tools in 3ds Max.

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MAXScript, 3ds max

Max 2010 Particle Flow Presets

Posted on Mar 6, 2010 | Last Updated Nov 12, 2011

When you install 3D Studio Max 2010, it does not automatically install any Particle Flow Presets. They are available in the Samples DVD that ships with Max. Here is how to install them.

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3ds max, particle flow, presets, studio
Angry Teapot Level Design Awards