Posted on Jun 7, 2009 | Last Updated Nov 12, 2011
You cannot use a material using the Strauss Shader when trying to output to the diffuse map with Render To Texture in 3DS Max 2010.
3ds max 2010, strauss, render to texture, bake
Posted on Jan 12, 2009 | Last Updated Nov 12, 2011
This is a video tutorial on how to create custom nibs in Corel PHOTO-PAINT. This example uses Corel PHOTO-PAINT X4 but applies to older versions as well.
corel, photopaint, nibs, custom nib, video, tutorial, cpt
Posted on Jul 11, 2006 | Last Updated Nov 10, 2011
Hidden Source introduces fresh and freaky blood into the first-person shooter genre.
hidden source, half-lif 2, source mod, fps, games, mods
Posted on Jul 3, 2009 | Last Updated Nov 12, 2011
A brief tutorial on making a collision model (aka collision mesh) for Valve Source games. The tutorial is for making models in 3D Studio Max.
collision, model, collision mesh, 3ds