Posted on Jun 7, 2009 | Last Updated Nov 12, 2011
You cannot use a material using the Strauss Shader when trying to output to the diffuse map with Render To Texture in 3DS Max 2010.
3ds max 2010, strauss, render to texture, bake
How a company made for artists is pushing a policy that promotes more starving artists instead of thriving artists
Posted on Oct 13, 2014 | Last Updated Oct 13, 2014
Autodesk is now making plans to stop selling perpetual licenses and move all future business to a rental-only model.
software, sales, consumer, license, perpetual, rental
Posted on May 12, 2009 | Last Updated May 1, 2013
Download the SMD Collision Mesh Prep Tool for 3D Studio Max and learn how to use it.
smd, collisionmodel, collision mesh, texture, smoothing group, valve, 3ds, 3d studio max, maxscript, macroscript, plugin, hull, tool