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Forum Etiquette in the 21st Century

Posted on Feb 2, 2011 | Last Updated Nov 12, 2011

A short discussion on using online forums. Why I concluded that participation in forums should be limited.

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forums, online forums, social media, necroposting, flame wars, noobs, fanboy

How can I help fund the Shawn Olson Creative Arts?

Posted on Jul 18, 2004 | Last Updated Nov 7, 2011

You can help fund Shawn Olson by spreading the word, adding links, or donating.

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donate money, donations, help, support, benefactor, fund

August 27, 2010 Newsletter

Posted on Aug 26, 2010 | Last Updated Nov 12, 2011
de_sacrilegede_sacrilege wipConvexity being used on de_sacrilegeMantis Cluster

August 27, 2010 Newsletter with a review of Convexity, a game level builder plug-in for 3D Studio Max.

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Green and Orange Jumping Spider

Posted on Jul 13, 2009 | Last Updated Nov 12, 2011
Portrait of a jumping spiderJumping Spiderspider eating on treeface of jumping spider eatinglarge jumping spider with green striorange and green jumping spider

These are photos of a large multi-colored jumping spider eating a bug. The spider has distinctive orange, brown and green patterns. Shot in Ohio.

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jumping spider, orange, green, brown, large, hairy

April 20, 2006 Newsletter

Posted on Apr 19, 2006 | Last Updated Nov 9, 2011
Longnose Gar PhotoLongnose Gar Photorock squirrelsScorpion Photo

April 20, 2006 Newsletter with news relating to music, science-fiction and photography.

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April 20, 2006 Newsletter

July 24, 2004

Posted on Jul 27, 2004 | Last Updated Nov 7, 2011

July 24, 2004 Newsletter with a comment about testing new programs and my new interest in the ambush bug.

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july 24, 2004

Wall Worm Model Tools

Easily send your models from 3ds Max to the Valve Source Game Engine
Posted on Nov 18, 2010 | Last Updated May 15, 2015

I've written a new MAXScript to help automate sending models from 3ds Max to the Valve Source Game Engine.

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3ds max, source, smd, export

Desktops are not extinct

Posted on Mar 8, 2012 | Last Updated Mar 8, 2012

Editorial discussing the notion that the time of the desktop is over. I argue that the advent of smart phones, tablets and mobile devices do not preclude the value of the desktop.

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computer, productivity, mobile device, ipad

My Industrial Art

Posted on Jan 27, 2005 | Last Updated Nov 8, 2011
Blue IndustryMental Industry

Some unusual digital art composed from my photos and a portrait.

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strange art

Making a Collision Model

Posted on Jul 3, 2009 | Last Updated Nov 12, 2011

A brief tutorial on making a collision model (aka collision mesh) for Valve Source games. The tutorial is for making models in 3D Studio Max.

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collision, model, collision mesh, 3ds
Angry Teapot Level Design Awards