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August 27, 2010 Newsletter

Posted on Aug 26, 2010 | Last Updated Nov 12, 2011
de_sacrilegede_sacrilege wipConvexity being used on de_sacrilegeMantis Cluster

August 27, 2010 Newsletter with a review of Convexity, a game level builder plug-in for 3D Studio Max.

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InnerHTML JavaScript Functions

Posted on Jan 13, 2005 | Last Updated Nov 8, 2011

Functions useful for working with named HTML elements with JavaScript.

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javascript object manipulation, named ids

Season Finale

Posted on Jul 25, 2004 | Last Updated Aug 7, 2009

The one where one door closes and another opens.

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Love poetry, tv analogy

Manipulating Element Styles Based on CSS Classes Using Prototype

Posted on Dec 3, 2009 | Last Updated Dec 21, 2012

Example javascript function to change element display properties based on their classes using the Prototype JavaScript Framework.

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javascript, prototype, css, class, className, classNames, style

Fixing extra clicks on a Razer Copperhead mouse

Posted on Nov 4, 2009 | Last Updated Jun 9, 2010

Many people are complaining that thier Razer Copperhead mouse will click more times than one with each button press. Here's how to repair one possible cause.

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Razer Copperhead mouse, repair, DIY

Tools

Posted on May 30, 2012 | Last Updated Jul 29, 2013

Design and Development tools for 3ds Max built by Shawn Olson.

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3d tools

Video Tutorials

Posted on Jun 4, 2003 | Last Updated Nov 19, 2011

The video tutorials you'll find on this site range far and wide, from how to use Corel PHOTO-PAINT and 3ds Max, to web development and photography.

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Video Tutorials

Collision Models

Posted on Jun 4, 2003 | Last Updated Nov 19, 2011

Articles on making a collision hull for the Source Game Engine with 3ds Max.

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Software Activation, Licensing and Piracy

Posted on Nov 10, 2009 | Last Updated May 15, 2013

The problem with software activation systems in the Internet Age and the inflated claims that piracy costs billions of dollars a year.

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software, piracy, activation, license, internet, society, business

Making a Collision Model

Posted on Jul 3, 2009 | Last Updated Nov 12, 2011

A brief tutorial on making a collision model (aka collision mesh) for Valve Source games. The tutorial is for making models in 3D Studio Max.

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collision, model, collision mesh, 3ds
Wall Worm plugins and scripts for 3ds Max