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Select Radio Inputs JavaScript

Posted on Aug 16, 2007 | Last Updated Nov 11, 2011

A free javascript function to choose radio inputs with a given value.

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javascript, radio, input, radios, inputs, form, forms, free, smo_selectRadioValues()

Learning Approaches

Posted on Jun 4, 2003 | Last Updated Nov 19, 2011

Essays dealing with the often heated debates on learning styles.

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Making a Collision Model

Posted on Jul 3, 2009 | Last Updated Nov 12, 2011

A brief tutorial on making a collision model (aka collision mesh) for Valve Source games. The tutorial is for making models in 3D Studio Max.

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collision, model, collision mesh, 3ds

Right-Click Problem in 3DS Max when using Camtasia

Posted on Jul 3, 2009 | Last Updated Nov 12, 2011

Here is a solution for the right-click quad menu flickering and disappearing in 3D Studio Max when recording with Camtasia.

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3ds, camtasia, right-click, menu, flicker

Using the Internet

Posted on Oct 19, 2002 | Last Updated Oct 26, 2011

This editorial on education was printed as a Chalkboard column in the Messenger.

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how people can use the internet, internet value

Using PHOTO-PAINT

Posted on Jun 4, 2003 | Last Updated Nov 19, 2011

Series of tutorials to help aspiring graphic designers learn to be proficient in the often-neglected environment of Corel PHOTO-PAINT.

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hdn_sacrelige

Posted on Aug 5, 2007 | Last Updated Sep 18, 2012
hdn_sacrelige_beta4hdn_sacrelige_beta4hdn_sacrelige_beta4hdn_sacrelige_beta4hdn_sacrelige_beta4

Custom map hdn_sacrelige is now available for testing. This is a custom map for the Hidden:Source Half-Life 2 mod. Beta 4 version.

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hdn_sacrelige, hdn_sacrelige_beta4

Orangebox Breaks Some Custom Maps

Posted on Aug 24, 2010 | Last Updated Nov 12, 2011

After Valve updated Counter-Strike Source to Orangebox, many custom maps have missing textures. Even worse, some maps now even crash CS. Here is what I did to fix de_tension.

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custom, map, crash, cs, hard fault

De_Tension Counter-Strike Map

Posted on Dec 7, 2005 | Last Updated Nov 9, 2011

De_Tension (for CS 1.6) is a remake of the custom hybrid Counter-Strike map csde_tension. This is not the version for Source.

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de_tension counter-strike map, cs, cstrike, custom maps, cs1.6

Collision Models

Posted on Jun 4, 2003 | Last Updated Nov 19, 2011

Articles on making a collision hull for the Source Game Engine with 3ds Max.

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Wall Worm plugins and scripts for 3ds Max